According the the
Wall Street Journal,
Facebook recently bought the company Oculus for $2 billion. Oculus specializes in immersive virtual reality products. Their most recent product, Oculus Rift, has been receiving a lot of hype since Facebook's purchase and seems to have high expectations of where this technology could lead.
Although
the Oculus Rift seems like a great technological advancement, what
problems may it present in the future? As of right now, Oculus
created the goggles for video gaming; like Halo, Call of Duty, and other
action games with high action movement.
From where I stand that seems
to be only the beginning of the Oculus Rift. With an ever increasing
amount of teens participating in online communities like Twitter,
Instagram, Pinterest, and more. I believe that with technology, like
the
Oculus VR,
teens will be given an ever greater ability to immerse themselves
within virtual reality. I see a problem with this.
How many hours of the
day, do we, do I, spend on social networking sites? Probably more than
most of us can count. Imagine how much more time could be spent in a
realm not displayed in 2D but in 3D! Other than the knowledge that it is
not real, the experience is convincing and forgetting about reality is
just a hop, skip, and a jump away.
Please jump into the
world of virtual space with me and share your own thoughts and ideas of
where this technology may take us. Beam us up, Scotty!